

The tiny little animations of the waves on the water tiles and the moving people really brought the world of Ultima to life. The graphics were even more crude than Ultima IV, with fewer colors and no animation. I messed around with ACS a lot as a kid, though I finished very few or no adventures without resorting to the 'finish adventure' button, which simply filled out the rest of the adventure with randomly generated crap. Anybody else remember the Adventure Construction Set? Designed by Stuart Smith and put out by Electronic Arts back before EA turned White Dwarf into an all- Warhammer magazine, it was basically designed to allow you to build your own Ultima-style adventures. I've mentioned before that Ultima IV remains my alltime favorite computer game. Back in the day I played a ton of games on my Commodore 64 computer.
